Transportation
Sketch, share and refine ideas in 1:1 scale from the outset of your design workflow. Harness your creativity with the support of rigged chassis, mixed reality, and personal tool presets.
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Gravity Sketch is transforming design workflows across industries, but we have unique expertise in transportation, apparel & footwear, and industrial design. Designers in these industries use Gravity Sketch as a place to express, iterate, and share their ideas, without room for misinterpretation. Designers in these industries are leveraging 3D to transform workflows, and pushing design further as their brand's differentiator.
Sketch, share and refine ideas in 1:1 scale from the outset of your design workflow. Harness your creativity with the support of rigged chassis, mixed reality, and personal tool presets.
Read MoreDesign with confidence by ideating with real-life constraints at any scale. Use spatial technology to visualize designs and solve critical manufacturing and ergonomic challenges.
Read moreCreate and iterate on designs from every angle, with one 3D sketch. Ideate on your footwear ideas using lasts, adapting existing design data, and experimenting with colors and materials.
Read moreIf we were to compare Gravity Sketch to the old way of working with Photoshop and Illustrator the learning curve is miles ahead, you go much faster.
Arnau Sanjuan
Design Director, Innovation, Adidas
I created a ton of concepts super fast in Gravity Sketch, just trying to figure stuff out within 30 minutes and communicate options. I don't think I could ever do that with traditional sketches, but I also couldn’t whip that up in Rhino. These concepts in Gravity Sketch take five minutes.
Sawyer Alcazar-Hagen
Designer at Vvolt
If you wanted to make an interior and an exterior, you’re talking months when using traditional tools and workflows, versus approximately 20 hours in Gravity Sketch.
Michael Smith
Digital Design R&D Manager at Ford
I had to get an instrument panel milled into a clay model, and I only had three hours to do it. I immediately jumped into Gravity Sketch and banged it out. I was able to hand over that same model to engineering and get it in the clay model so all the designers could look at it.
Michael Hritz
Senior Industrial Designer at Polaris
I never realised how limiting drawing in 2D was until I started using Gravity Sketch. The freedom and creativity are clearly the most enjoyable parts for me.
Sean O'Shea
Head of Anta US